A number of video games have inspired an aspiring developer to make their own OSRS Gold. It's not often that you'll see an original work picked up by the company that made the original title.
This was the case with Brendan Malcolm, the one-man team at Australian producer Games By Malcs, whose idle RPG Melvor Idle is published by Jagex who are the developers of RuneScape -- a title that was at the heart of Malcolm's motive behind his own venture.
Melvor Idle strips away the 3D-based environments and graphics of RuneScape and other MMOs and reduces it into a game with a menu-based interface in which players can manage their inventory, their skills, and quests. Combat encounters are fought and winning awards XP and loot that can then be invested into whichever level of skill tree or upgrade players select, and repeating tasks like crafting or woodcutting can bring benefits.
Malcolm has played RuneScape since he was a child as well as dabbled in several of the most popular idle games, including Clicker Heroes, Cookie Clicker and NGU Idle. Although he enjoyed them However, he thought the genre could have something more that would be enjoyable in a manner similar to Jagex's flagship RPG.
"So I set out to design my own game, but never really thinking the day it would actually be released, much less become so popular," he tells GamesIndustry.biz. "I was trying to make something completely different from the existing idle game mould, something that was feature-rich and offered players real choice in how they wanted to progress instead of simply increasing the number of players on a daily basis.
After playing around with this idea few minutes behind closed doors I began to combine ideas and mechanics from classic MMOs together with the well-known idle game design, making something that can be played in a relaxed buy osrs items cheap, mobile manner and integrate into the busy life of a player."